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Post by grotesquefreak9 on Feb 27, 2005 0:50:42 GMT -5
So what are we gonna do with the helljack and the mayor's body?
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Post by Zexsudel on Feb 27, 2005 11:04:37 GMT -5
two good question i hope you guys discuss ahead of time. I want to get ito the meat and potatoes of the plot on wednesday and waste time with people bittering over what to do
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Post by SilentGunner on Feb 27, 2005 11:22:55 GMT -5
how about you call in the journey man warcaster, and show him what you have just destroyed, mention the warith figure and tell him that the mayo was corrupt. order a search on the mayors house and his back office room to find out more detailes. show the warcaster the letters, and hope that he believes you...then maybe you could argue that jagger was trying to uncover the mayors position in this matter and get him released.
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Post by grotesquefreak9 on Feb 27, 2005 16:01:08 GMT -5
That sounds good. Would the Helljack have any parts that jason might want? I think that first we should get the groundskeeper and try to explain to him why we tied him up, then send him to get the police/journeyman. I could break into the mayor's office and try to get into that room while The others are explaning the situation.
We should try to stay out of these situations in the future. Larkin and i both need some time to craft, and he will soon need journeyman training. But i don't know about you guys but i'm running low on funds. What do other people think?
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Post by SilentGunner on Feb 27, 2005 17:40:34 GMT -5
well i think it might be wise if we released the grounds keeper, however we should summon the police and do not under any circumstances break into anywhere...remember we are trying to clear jagger and lupars names, plus i think a full investigation will be held when the police find the slain mayor and a hell jack. About the crafting part...i dont think that we are going to be allowed to go about our own business after this event...personally i'd like to pay our old friend beck a visit and see if we cant get some information out of him,and if that doesnt appeal to any one else...then i suggest we find out more about the mining and that secret substance.
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Post by SilentGunner on Feb 27, 2005 17:41:59 GMT -5
o yah and we dont want to use any parts of the hell jack in ours because it is cryxian, which is bad...however now would be a good time to start stock pileing things to use in the creation of our very own jack.
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Post by CTalbot on Feb 27, 2005 18:08:04 GMT -5
guys lets cover it up. dont admit to anything just leave it and go back to town and hide. see what happens see what the town dose. react to what happens. maybe we could anonomusly leave the letters with the warcaster make it look like the hell jacke killed the mayor.
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Post by SilentGunner on Feb 27, 2005 19:28:01 GMT -5
but how does that clear jagger and lupars name?
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Post by grotesquefreak9 on Feb 27, 2005 22:10:43 GMT -5
Lupar's name does not need to be cleared, and it wouldn't help jagger, but it could work out if we just left and gave the journeyman all of our info. Bu there is the groundskeeper, and ashelyn probabaly won't go for lying to the government. if the helljack has parts that we need i see no problem in taking them(after determining wheather or not they are going to eat us). Not clearing jagger's name would be easier, and unless someone in our group has some attachment to him, i don't think that he would be missed that much. I think that unless something goes horribly wrong we should have time to go on with our varying professions. Would you care to elaborate on why you think that we wouldn't be?
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Post by Zexsudel on Feb 28, 2005 12:13:54 GMT -5
-Talbot Aren't you lawful??
He makes a good point here guys
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Post by grotesquefreak9 on Mar 1, 2005 10:29:05 GMT -5
If all of the sword knights hear of a helljack and a dead mayor they will probabaly go check it out, and then i could break into his office and get into that other room.
We only have one more day to figure out what we're gonna do, so lets get a plan>
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Post by SilentGunner on Mar 1, 2005 12:56:55 GMT -5
i have an attachment to jagger and if i am not mistaken jagger is quite a good person tohave in the party. secondly they are still looking for the other person involved in the robbery, so clearing jaggers and lupars names are benefitial unless he wants to stay disguised his whole life. next if we show that we are the ones who stopped the mayor and the hell jack we get fame and power in the city which could be very much to our help. and about the crafting...i dont know if you forgot but we are employed by the military...and after something like this comes out to the public then i would assume that they might have another mission for us. and i understand lupars hatred of jagger to some extent but you have to remember all of the times he helped out the party, he has resources that no one else does.
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Post by SilentGunner on Mar 1, 2005 13:01:36 GMT -5
o yes i almost forgot ...cryxian parts go not mix with other parts...you have to remember they are built completely different and priobvably have just alittle necromantic aura around them...the metals are different...the cunstruction is different and the cortex would certaintly not be compatable...not to mention it doesnt run the same as other jacks. ... o and ludos idea of leaving the hell jAck to kill the mayor...leaves 2 major problems. 1.) a jack doesnt just kill some one, it needs mental prompting...the journey man would know this. and 2.) it kind of arrises where the jack came from and how it got to point borne, which is probably going to be investigated by our band of heros.
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Post by SilentGunner on Mar 1, 2005 20:10:37 GMT -5
even though i wont be able to play war machine this weekend or the rest of this week, we are not flying out till thrusday morning so i will be able to attened the IK game wednesday night.
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Post by grotesquefreak9 on Mar 1, 2005 22:06:43 GMT -5
I agree that Jagger was very usefull, especially to lupar, but i got the sense that you had moved on to another character. I also agree about the helljack, but it is mechanica and certain parts may prove useful in the construction of our jack, but let's leave that decision up to jason. I don't mind hiding for my whole life, because the only wittness is dead. The jack might overshadow the assasination attempt, and i certainly can't control a warjack. running away only conflicts with allignments of party members. Jacks need mental prompting, but this one isn't in bad shape, so it may look like the jack was abandoned. Some jacks do kill on their own free will finding hellstrum would be a good idea, but i don't know if the paryt wants to get any deeper into this. what do we do with the groundskeeper? I sure don't want to kill him, but he knows what Milo looks like. And what are we going to do with Milo's body? He will probabally want a morrowan burial, but people may question where all of his appendages are. what do other people think?
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